From Software isn’t planning on making a sci-fi Soulsborne with Armored Core VI: Fires of Rubicon, but you can expect the studio to include its signature boss fights in the game when it arrives in 2023. According to director Masaru Yamamura — who served as project lead on Sekiro: Shadows Die Twice — boss fights will be challenging and players will have to tinker with their mechs before they can challenge a massive armored core on the battlefield.
“Boss fights are the highlight of the game in this title,” Yamamura told IGN. “The essence of the combat, in which the player reads the enemy’s movements and then plays games with them, is given naturally, as is typical for From Software. In this title, both the enemy and your own machine are aggressive and violent in their to attack.”
Yamamura added that these “dynamic and intense” boss battles will be complemented by the customization aspects of Armored Core VI, as players can assemble their mechs into boss machines. Despite the game containing DNA strands from Dark Souls, other Souls-like elements will not be present, as studio president Hidetaka Miyazaki emphasized that a conscious effort was made to focus on gameplay with highly customizable mecha and fast-paced combat alongside refined tuning. robot shells for each boss battle.
Armored VI: Fires of Rubicon, first announced at The Game Awards 2022, will release sometime next year on PC, PS5, PS4, Xbox Series X|S, and Xbox One.
The products discussed here have been independently chosen by our editors. GameSpot may get a share of the proceeds when you buy something on our site.